using System; namespace Utils { /////////////////////////////////////////////////////////////////////////// ////// Class to encapsulate the result of a method call. /// public class ReturnCode { private int number = 0; private string message; private DateTime created; private object resultObject; /// /// /// public int Number { get { return number; } set { number = value; } } /// /// /// public string Message { get { return message; } set { message = value; } } /// /// /// public DateTime Created { get { return created; } set { created = value; } } /// /// /// public object ResultObject { get { return resultObject; } set { resultObject = value; } } /// /// /// /// /// public ReturnCode( int number, string message ) { this.Number = number; this.Message = message; this.Created = DateTime.Now; } /// /// /// /// public override string ToString() { return “ReturnCode : ” + this.Number.ToString() + “, ” + this.Message + ” at ” + this.Created.ToString(“G”) + ” : ResultObject.ToString() = ‘”+ ((ResultObject==null)?“null”:ResultObject.ToString() ) +“‘”; } } }
Chris Donnan : Programming - Brooklyn Style
software, trading, family, fun
ReturnCode.cs - helper class of the day :) Use it :)
Posted c# on Tuesday, June 17th, 2003.
Posted c# on Tuesday, June 17th, 2003.
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